Hey /3/, it's been a while. Haven't visited here in well over four years, so forgive me if I sound like an idiot or break some new board culture that I'm not aware of.
I've been out of the 3d scene for a while because I got a job as a programmer. Recently I learned how much people can make just by doing some 3d porn, and I kind of want to get in on the action. I've whipped up a little game and am currently modeling a few high-demand character.
I've never really done much character modeling, so I'm not well versed on the important topologies associated with certain parts of the body. Pic related is of a character that's in high demand that I've been working on. I rigged the sucker up, but was getting really poor deformation in the hips. Upon looking up proper hip topology, I saw that mine was quite a ways off. Is there a way to make this kind of topology properly deform, or do I need to go back and fix it?