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http://www.daz3d.com/freebies
http://www.daz3d.com/m4-hero-pack
last thread:
>>478873
If you got the V4 hero pack from the last thread, they're giving away the M4 hero pack now.
>>
Also being given away this week:
http://www.daz3d.com/nick-steampunk-bundle
>>
>>508535

You know what would improve these Poser/DS threads immensely? If someone were to post links to guides that would help people learn the software, or learn content creation for the software. Most people that gripe about Poser and DAZ Studio do it because people just pose naked chicks and render them, without knowing anything about the software really. A collection of good guides/tutorials would go a long way toward fixing that problem, at least here.

For instance, links to information about how to make your own morph targets / full-body morphs, focusing on the Poser/DS side of it. How do you export the geometry, and reimport it to use as a morph? Stuff like that would be well-recieved, I think.

Also some tutorials for animating in either of the programs would be great, or anything more in-depth, so that people can be more than just consumers of the content with them.

Basically, make this thread like the General threads on other boards. Call it Poser/DAZ Studio General or something. A /pdsg/ would also serve as a decent containment thread. People that get all booty bothered about others using the programs wouldn't have to see it anymore, and people that want to discuss it would have a place to do so.
>>
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Thanks for the heads up. Finally v4 waifus will have the M4 they deserve.

Also here are some celeb waifu/guyfu suggestions http://www.beammeup.net/blog/3d-celebrities/poser-celebrities-1.php
>>
>>508550 morph targets inside Poser

If you're working inside Poser, use the Morph Tool for finer details:
http://my.smithmicro.com/poser-video-tutorials.html#Morph
http://www.awn.com/vfxworld/poser-7-revealed-create-morph-targets

Older school and for larger scale: Fuckin' Magnets, how do they work:
https://www.renderosity.com/mod/tutorial_premium/?page=info&tutorial=31


> animation

Will look into that.


> Make this a general

Will remember, thanks.
>>
>>508583

Well, I was thinking more along the lines of getting the geometry out to zbrush or mudbox and back for morph creation.
>>
>>508616
>getting the geometry out to zbrush
http://docs.daz3d.com/doku.php/artzone/pub/tutorials/otherapps/otherapps-misc21

You don't need the pictures that DAZ kindly removed and Wayback didn't archive either.
>>
I bought a shit ton of models during a daz sale. I wonder how I can turn them into money.
>>
>>508671
Texture packs, morphs, add-ons. Assume most clothing's default textures are mediocre to good and that you could do better.

Anything you can think of that involves redistribution of the original geometry is going to get you fucked over no matter how clever you think you're going to be about it.

> but Second Life
you will not survive the attempt
>>
>>508727
there are stores that sell daz stuff on SL, for years.
>>
> poser DAZ thread
> no porn
what the fuck is going on here
>>
>>508735
/aco/ is what happened here
>>
>>508745
if /aco/ was here it wouldn't be so normal and not-nude
>>
>>508749
I think they mean /aco/ is acting as muscle-futa containment.
>>
>>508757
I meant what I said, /aco/ is a red board which permits 3D porn dumps which means there's no need to turn a thread about two applications into a porn dump.
>>
>>508734

Name one.

>>508735
>>508749

Da fuq is /aco/?
>>
>>508783
>>>/aco/
>>
>>508787

Dear Lord. When did they add this cancer?
>>
For those of you that have purchased through Daz3d.com
Check your emails and spam folders. Today is the last day for "Daz 3D wants your feedback! $5 coupon reward!"
>>
>>508783
Not the guy you're replying to, but there are quite a few of them.

Here's one https://marketplace.secondlife.com/stores/109062

It's been there for years. I even reported it specifically to Daz. Nothing ever happened.

If you want to sell Daz shit on SL, you can, and nobody will stop you.
>>
>>508881
>Here's one https://marketplace.secondlife.com/stores/109062
> nothing in this store is a repurposed DAZ asset

Unless you can show me something in the store and the DAZ asset it's cribbed from, I think you're confusing SL's definition of G2F and DAZ's. Not calling you out, I sincerely don't recognize these items.

Link an item in this guy's store and the equivalent DS item and I'll believe you.
>>
>>508794
>when
M00two
>>
>>508794
>When did they add this cancer?
It's also the only place you can post PDrendered3D on 4chan so take that into consideration.
>>
>>508794

/d/ threw a shit fit over "too much western art" and "too many western fetishes" and /aco/ was basically created to shut up the weebs on /d/ who complained that shortstacks are a western fetish.

But hey, at least now /3/ has a place to post our waifu porns.
>>
>>508899
I'm not gonna waste money to show you that they use DAZ models, but here this should convince you

http://www.daz3d.com/toonytigers-tygro-for-genesis
https://marketplace.secondlife.com/p/Male-Tigris-Full-mesh-avatar-w-flexible-tail-and-4-colors-via-HUD/4637878

http://www.daz3d.com/toonytigers-teegra-for-genesis
https://marketplace.secondlife.com/p/Female-Tigris-Full-mesh-avatar-w-flexible-tail-and-4-colors-via-HUD/4637898

There's more daz models that that store sells but I'm not gonna bother looking at their uv's and topology again, already did a year or more ago, store is still up.
>>
>>508987
>>508899
Oh and before you say that the "Tigris" avatar isn't actually a daz model, here have this.

They are selling Genesis 3 Female models, pic related.
https://marketplace.secondlife.com/p/FlexE-Applier-for-Chloe/8264808

You are pretty bad at playing detective.
>>
>>508987
>>508990
You proved your point and I apologize for making you do so. This is disgusting.

That being said, never bother the publisher, bother the artist. They own copyright and can DMCA without DAZ/Rendo/RDNA's permission. We all know LL is run by slime, but I suspect if Will Dupré filed a DMCA with LL the content would leave the store. Then again, I've been wrong before.

Again, apologies for making you prove your case.
>>
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any Daz3d oldfag in here?

is it just my PC or did anything after version 3.x took a big SHIT in terms of 3d-transformation performance?

when I play the same (preview) animation in both versions, the preview runs at like 30 fps in version 3.1 and at like 10fps in 4.x.

orbiting around in complex scenes may be faster in 4.x but anything that involves manipulating like moving bones, animations etc is WAY WAY SLOWER than in the old version.

I can't find anything about this anywhere, so I hope there are some people here who experience something similar.
>>
>>509667
daz3d is one of those softwares that would definitely benefit from going open source.
it's fucking HILARIOUS how fucking incompetent they are.
even the search function of their forums is GONE after they felt the need for a forum facelift.
several people stated how idiotic it is to get rid of the search function and the only thing that happened after a fucking YEAR was that the main moderator posted a link to the search module in a thread instead of getting this shit fixed.
>>
>>509667
poser 11 is only $70 and performance doesn't turn to shit with successive versions
>>
>>509669
>it's fucking HILARIOUS how fucking incompetent they are.

> Poser uses Python, well we can't do that, we'd better use Qt's JavaScript
> Qt realizes JS is hot fucking garbage and discontinues the module, leaving DAZ responsible for maintaining it

> We need dynamic cloth engine
> get assfucked by Optitex's author

Bribing i13 and Stonemason to make DS-only content isn't enough to convince me to switch and Iray isn't either.

What made Poser great was that users were able to hack a lot of interesting functionality into it. I haven't heard of a single comparable hack in DS.
>>
>>509672

Poser 11 is $200 on the Smith Micro website. Where are you seeing it for so little?
>>
>>509701
my bad, as an upgrade from previous it's $70 but they have frequent sales where it's marked down
>>
>>509674
>I haven't heard of a single comparable hack in DS.

There's this dude who did a shitload of free scripts and plugins for DS but it seems like he's almost alone in that regard which is almost sad.

A lot of interesting approaches of which some even found their way into DS (probably without giving him credit of course)

https://sites.google.com/site/mcasualsdazscripts4/home
>>
People should start posting some of their better work-safe Poser/DAZ Studio pics and animations in here.
>>
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>>509803

Here's one of my favorite Poser images from way back. It's "Defeated" by ToxicAngel, from 2002. Obviously CG, and highly postworked, but it's almost 15 years old. It's very good for the time, in my opinion.
>>
>>509804
>that fucking stone
oh my fucking god, ruined the whole picture
>>
>>509842
15 years ago faggot, the thing was probably generated in Bryce

What did your CG art look like then or were you still shitting your diapers
>>
>>509842
>>509861

It actually WAS generated in Bryce. I think the tree behind her was made in Carrara with the vegetation presets, which is why the limbs are obviously cylinders joined at stiff angles.

ToxicAngel made this with DAZ assets, in a combination of Poser 4 and Photoshop (6 or 7, ffs), 15 years ago. Considering how far we've come since then, it's stunning that this was produced with that essentially stone age tech.
>>
Daz seems to be going to some sort of encrypted cloud storage for its content in an attempt to quash piracy but apparently this means their products will no longer work with Poser or Carrera so it's already pissed off a lot of their customers.
>>
>>509748

McCasual's scripts are amazing. If Daz had half a brain they'd hire him to improve their software since he seems to know more than the actual staff programmers.
>>
>>509667

If I remember correctly pre version 4 the viewport did not display subdivided meshes. 4 and up display subdivisions in the preview, default 1 subD level. That increases the polygon load on the rendering engine. You can have it not display the subdivisions in the preview but that's not the default.
>>
>>510110
> their products won't work with another product they own and maintain

> Genesis 4 will probably come out in 18 months fucking over everyone who jumped on the G3 meme train

Ever since Dan, Chris and Steve were kicked out the company's been dead to me but they've gone full jew this time.

"Hi! It looks like you have 3D asset files not downloaded through DAZ3D.com; would you like me to catalog those and upload them to the cloud?"
>>
>>510166
Is that really happening with the next version in beta?
>>
>>510166

Customers: We'd like some physics please

Daz: Here's another Genesis figure.

Customers: We'd like dynamic clothes and hair please

Daz: Right. Here's another Genesis figure.

Customers: We really need some better animation tools.

Daz: We hear you, encryption and cloud it is.
>>
Damn, I guess 4.9 release. I probably shouldn't have upgraded.
>>
>>510169
"Hi! We detected item 'IM00029127-Heather Hair' on your system but you have no purchase record for it. We've blocked DS from accessing it, and 38 other assets also lacking purchase records. If you believe this to be an error, please contact customer support during business hours."

"Hi! We detected possible corruption/tampering with item 'IM00031336-Naughty Teacher for Genesis 4 Woman' and have reinstalled the item. Please do not edit this item's file directly."

"Your monthly Titanium Cloud subscription payment was declined by your credit card. Certain functions of DAZ Studio are disabled for files using those assets, as well as access to other assets on Titanium Cloud. If you believe this to be in error, please contact Customer Service from 8am-5pm Mountain Standard Time, Monday through Friday."
>>
>>510187
RIP daz userbase.
If only there were an open source alternative. Too bad makehuman is garbage.
>>
>>510188
Dear Anon:
Due to a DMCA request, your domain openstudio.com has been taken down. According to the complaint, your site hosted tools for reverse engineering Dazstudio's rigging which is expressly against the terms of the EULA attached to Dazstudio. Thank you for being a GoDaddy customer.
>>
>>510189
What a world we live in.
>>
>>510187
>Genesis 4 Woman

Welp, I guess this means you know exactly nothing about the subject you're talking about.
>>
>>510178

The older versions are still available for download through various channels, bit torrent among them. Check the usual suspects for the torrent files.
>>
This whole debacle with the cloud is just going to cause a resurgence of interest in Poser. Imo, that's a win-win. DAZ fucks itself with its hubris, and revitalizes the market for the chief competitor to Studio.
>>
>>510217
True, DAZ3d has a knack at shooting itself in the foot trying to control every aspect of distribution, with Poser being a mess I doubt they'll be a surge either way.
Both companies running off their customer base.
>>
>>510229

Fair enough. Both companies are fairly inept.
>>
Just thought I'd add this: Smith Micro has openly wondered about the 'poison pill' option, releasing Poser as open source.
>>
>>510215
>you know exactly nothing about the subject you're talking about
I think anon was referring to future versions of DAZstudio and the inevitable planned obsolescence cycle
>>
Daz's new and mandatory encryption system now breaks all scripts that have to have access to the asset's data files to work. So all the scripts Daz sells will no longer work with 4.9

Granted Daz doesn't sell many scripts but it's going to piss off all the people using MCasual's scripts.
>>
>>510287
AHAHAHAHAHAHAHAHA
I was going to add another shitpost about version 5 requiring scripts to be digitally signed using certs only DAZ could sell but as usual truth is shittier than fiction
>>
>>510287

Scripts are the least of it:
http://www.daz3d.com/forums/discussion/69628/daz-studio-4-9-pro-general-release-now-available#latest

the fire rises
>>
Only products sold through Daz will have the DRM on them. Rederosity and Hivewire and all other 3rd party products will not have DRM encryption on them.

Daz makes it's money primarily by selling content (which is why Daz Studio is free). They've not made it so that the content they sell is less useful than the content their competitors sell. On top of it, the pirates will probably have their DRM cracked before 4.9 even officially releases so it's not really going to do anything to stop piracy.

Daz has just shot themselves in the foot and they're too stupid to even realize it. For every dollar they're stopping in piracy it's going to end up costing them ten in sales.

Idiots.
>>
>>510427
>Daz has just shot themselves in the foot and they're too stupid to even realize it.

DAZ3d, the Gestapo of 3d accessible content and their shitty Studio app no one wants to use. Both Poser, and DAZ3d both became better because users cracked them to be useful, and years later they still haven't accepted that other people - their user base made their software useful.

Imagine if a drug dealer called the cops on you every time you bought product from him. Eventually you'd realize it is better to go else where, or find ways to circumvent around the dealer whose intention is to fuck you over every time.
>>
>>510427
Daz DRM has already been cracked.
>>
>>510427
>For every dollar they're stopping in piracy

phuongdzu must be cowering in terror
>>
>>510448
>and years later they still haven't accepted that other people - their user base made their software useful.
Smith Micro integrated Wardrobe Wizard into Poser, bundled Kozaburo's hair props and added Amy Hair to the bunch, and most importantly fired Steve Cooper as product manager and replaced him with Nerd3D – one of the most prolific hackers from their user base.

DAZ3D let Richard Haseltine be a forum moderator.

SM's not perfect but let's be honest here about who actually gives a fuck about user devs.
>>
>>510451

Really?

That's precious.
>>
>>510495
yep first file daz drmed is already on kat.
guy in the daz thread said it took him an hour.
>>
>>510465
>SM's not perfect but let's be honest here about who actually gives a fuck

PP11 and P11 shit loads of problems
A messed up female model no one wants
Still making serials to fix their fuck ups

>who actually gives a fuck

That is a good question. Not SM.
>>
>>510533

>>510533
>shit loads of problems
Compared to what people are reporting in that DAZ thread above, walk in the fucking park.

>A messed up female model no one wants
How's she messed up?
>>
>>510519

Daz is claiming that only 3 encrypted files have been released and all three of them are also available unencrypted and that the people claiming to have beat their encryption are lying and simply posting the unencrypted version of the product on the warez sites.
>>
>>510667
Daz damage control?
>>
>>510669

Good luck controlling the damage. Their competition has already started hitting the DRM angle hard.

Got an email from Rederocity today that emphasized the lack of DRM.

>
>Don't let DRM Products limit your creativity...
>Shop Renderosity Today!
>
>At Renderosity you can always find great deals
>on high-quality DRM Free content.

Daz has given Renderosity and HiveWire a huge birthday present. Even if there were no problems at all with the DRM content from Daz the customer base perceives a problem with it and this is going to have a serious negative effect on their vendor sales which is the only thing they really make money on.

They've seriously underestimated the negative reaction putting DRM on their Connect feature would have on their customers.

They're used to pissing people off by releasing new figures when what their customers want are new features. They know their customers will grumble about having to go buy the same set of morphs for a new figure they've already purchased for 3 other figures, but they'll still rebuy the same stuff over and over again.

This time it looks like the customers are putting their feet down and saying "No, I will not rebuy all my stuff again for the newest Genesis figure I never asked for if it's going to be restricted with DRM".

It'll be interesting to see if Daz will double down on the DRM or admit they made a mistake.
>>
>>510671
>admit they made a mistake
> DAZ

show me precedent
>>
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Well, at least characters for G3F aren't as expensive as this, right
http://www.daz3d.com/bijou-for-genesis-2-female-s
>>
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>>510690
ha ha, what the fuck?
>>
>>510699

They do that when they're going to have a Platinum Club sale on the figure. They put the price stupidly high so nobody will buy it before the sale. After the PC sale it'll drop down to 25 bucks or so.
>>
>>510710
Still, that's fucking expensive.
>>
>>510710
it never has

this is a product that's not supposed to be visible to the general public, doesn't appear in search results in the store and is only gifted to special people when they feel like it

because DS is tied directly to their online store the only way they can gift it to people is by crediting them the dollar amount on the item and then "purchasing" it for them

this is the level of technical skill behind DAZ

it caused a minor shitstorm on the forums, the mods tried damage control and then the item was uploaded to kickass the next day and now searching 'bijou for G2F' brings up the catalog page in google as the first hit
>>
>>510714
The more I learn about Daz the more I'm baffled.
>>
>>510714

It's no wonder they have no physics and dynamics in their software when their programmers can't even handle HTML. I don't think there's a single competent employee at the company.
>>
>>510663
>How's she messed up?

If you really do not know you are part of the problem. Learn proper rigging sizes.
Also if you need help knowing what people want take time to examine v7 to get a hint. Poser's 3d sculptor Teyon is an amateur who clearly doesn't know the intricate specifics the female form. He is most likely a closeted homosexual.
>>
>>510725
If people using Poser/DAZ whatever can tell what's wrong with the models and call their authors closet homosexuals etc for doing it wrong, why don't they build their own mannequins?
>>
>>510690

$350 for a fucking MORPH AND TEXTURE?!?

Fuck you DAZ. Fuck you.
>>
>>510726

The 'closet homosexual' thing is a meme that started back when another guy was sculpting Victoria for DAZ. He always gave her a mannish face, and now that he's at Hivewire, the trend has continued with Dawn.

The poster you replied to either doesn't know that or was just spinning it a little differently and claiming this other artist is a fag because 'lol straight guys instinctively know everything about the female form'.

That said, the Pauline model is fucked in a few different ways. Her jaw is far too wide, her face is too small for her head, her elbows are rigged very, very badly (yes her elbows - how they fucked up an elbow I will never know), and the bottoms of her feet look like someone has taken a wood planer to her heels.

All that aid, vendors can mod her however they like and sell the modified figure, cr2, textures, whatever. That doesn't make up for releasing a busted-ass hoopty of a model in the first place.

Oh, the old artist that made Vicky 1-3 look like a dude, and that gave Dawn the jaw like a fucking humvee is Christopher Creek. Look at his artwork and judge for yourself (but really, after seeing his poser figure work, I certainly have my own ideas about him).
>>
Oh, one other thing about this genius move that DAZ made with the encryption. It breaks compatibility with Carrara, which DAZ also sells. They market it as a full 3d suite, and all of its updates for like 4 years have been done to make it compatible with the Genesis figures in the first place.

I'm sure that there will be a paid addon for it that corrects the issue, though. Fucking cunts.
>>
>>510726
>>510742
>That said, the Pauline model is fucked in a few different ways.

>deformed feet, yes
>bulging shoulders
>no clavicle
>no plantaris muscle shaping to the back of the knees
>no popliteal - hollow behind the knees
>no front knee shaping
>no leg hamstring sculpting
>no inner thigh sartorius shape
>no rib cage
>no rectus abdominis
>no abdominal shape what so ever
>no shoulder blades
>no calves

Granted as >>510742 mentioned this can all be made, but with so much missing, and so much misshapen to start off getting to a point of reshaping is the same as demolishing a house so as to rebuild it from scratch. Might as well start over with better rigging, and basic form.

On top of this, v7 already has everything listed above, and more. Poser's sculptor is either incompetent, or lazy. The argument could be made that they left it all plain to allow users to add their own, but again why bother if the wire-frame isn't made to accommodate such modifications in the first place?
So all I can conclude is they don't care, or lack the skill set to replicate accurate female definition. Or, they're closeted gays.

Anybody serious about zbrush knows studying anatomy is vital in sculpting, and still Poser's group hasn't caught up with what is now the basics.
>>
senpai
>>
>>510765
sick fucking pedos
>>
>>510742
>when another guy was sculpting Victoria for DAZ. He always gave her a mannish face

Until Victoria 4 who was most likely sculpted by mallenlane (at least, from the neck up) because Mike was already pro in Modo when V4 was developed. My guess is that Chris made the old college try, shat the bed as usual and Dan begged Mike to take over anonymously.

Dan will still tell you with a straight face that Chris made V4 but Dawn puts the lie to that right off.

> Jaw too wide
Easily fixed
> face too small
Morph that controls eye and mouth repositioning, or just morph the rest of the head down and rescale the head up

The overall proportions of the face are passable enough and the mesh is a good foundation for creating new characters. We've had to suffer through far worse with other head meshes.

Chris is a trained medical illustrator which means he has no business making errors in a sculpt. I would almost guarantee that despite his training, he spends zero (0) time doing any kind of life modeling to sharpen his skills as an artist. The guy who modeled Joel and Ellie was clear that you have to keep up with your analog skills if you expect to be top notch as a digital sculptor.

Elbows can be given magnet zones and flat feet can be morphed.

> still, this shouldn't have passed beta

No arguments from me. But again, compared with past mishaps from both DAZ and SM when it comes to releasing figures before they're ready, this is nitpicking unless you've got more serious problems to report.

The next time SM needs a new figure they would be better off having known 3D modelers bid on it and stop with the amateur hour bullshit. Sixus was responsible for Don & Judy as I recall and christ they're awful to look at.
>>
>>510759
>v7 already has everything listed above, and more.

So does G2F, except I can actually use it outside DAZ Shitshow.
>>
polite reminder that Renderosity is only 1 year older than Daz (counting when it was still Zygote)

Daz's chief revenue source is the production and sales of digital assets
Has its own full time art staff

Total number of Daz products released between 2000-present: 24700
Total number of Renderosity products released between 1999-present: 113000

And Renderosity routinely discontinues poor selling items because they can literally afford to do so, even though they still have all the data on their cloud storage. At any given time they probably have 2x as many 'live' items for sale than Daz does.
>>
>>510831
Renderosity based client WHEN
>>
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Any idea how to fix this issue with Edit Female hair and G2F/V6?
I have smoothing on and have tried various iterations for collision and smoothing.
>>
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>>510864
>>
>>510879
Is that the Dform tool?
>>
>>510883
https://www.youtube.com/watch?v=GoGqfV8E7Co
>>
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>>510888
Thanks senpai, I learned something today.
Still a poke here and there but I'll tweak it.
>>
>>508980
Didn't /d/ throw a fit AFTER /aco/ was created?
I thought /aco/ was made in response to /co/ moaning about no-porn rule.
>>
>>510890
10/10
would bang
>>
>>510966
It's the base Victoria 6 model with Edit Female Hair. Check it out.
>>
>>510973
Genesis 2 is a base. Victoria 5 and up are characters for the Genesis line of base figures.
>>
>>511007

Correct, with one addendum: characters that specifically say they are for Victoria are morphs that you have to apply after applying the Victoria morph or using the Victoria preset.
>>
Is there any way to use pirated content with 4.9 or will I have to revert to 4.8?
>>
>>511101

If it's pirated it will have the DRM encryption busted. 4.9 runs unencrypted content just fine.

Daz maintains that their encryption cannot be cracked, period. They say the people claiming to have cracked their DRM are lying and simply distributing the non DRM versions of the product since the only DRM products they have released to date also have non-DRM versions too.
>>
>>511101

why THE FUCK would you want to run 4.9 in the first place?

there's literally not a single fucking advantage over 4.8.
>>
>>511130
Blind clicking upgrades.
>>
>>511130

They fixed a bug with the geometry editor and the weight map paint brush.
>>
>>510821
Most troublesome about Poser's latest, is their staff still doesn't recognize that they've done anything wrong.
"Stick with us, we'll keep making updates you can't bother using unless users fix it themselves."
>>
>>511210
>their staff still doesn't recognize that they've done anything wrong
Well, there's always Erogene– AHAHAHAHAHAHAHAHAHAAHAHAHAAHA
>>
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Are there any DPI or scaling options for Daz Studio?
I just started using a 4k display.
>mfw DS on it
>>
> stop ignoring genesis 3
> look, we'll fucking GIVE you Victoria 7

FINISHED
I
N
I
S
H
E
D
>>
>>511762
I'm jealous
>>
>>511773

> please use our incompatible-by-design character who comes with no useful morphs, those will cost you another $100 and the male figure will set you back another $50

Who exactly are they doing a favor here?
>>
>>508535
so... retarded question: how do I uninstall DAZ 3D Studio 4.9? I don't see it under "add/remove programs"
>>
>>511816

You actually installed it. Dude. BAD move.

4.8 and previous came with a hidden process that couldn't be removed unless you knew what you were doing, and you installed the version that is more invasive and restrictive than that.

In the future guys, ONLY install DAZ Studio on virtual machines, if you have to use DAZ Studio.
>>
>>511812

They are doing themselves a favor.
>>
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> this Friday on www.daz3d.com/freebies
> it's the exact same as last Friday on www.daz3d.com/freebies

> as usual, >50% of it is add-ons for other products
>>
>>511998

http://www.daz3d.com/shop#order=price^-1&filtered=1

For some reason they added more freebies today, but didn't update the freebies page.
>>
>>511842
So I take it there is no real way for me to uninstall this shit then?
>>
>>512177
iirc the main component to uninstall is PostGres, the Oracle-like database engine DS uses, and then DS itself.
>>
>>512005
>For some reason

It's fucking Daz.

It's probably the most unprofessional clusterfuck of a corporation ever.

I don't even know how they made it to fucking 2016.
>>
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>>511842
>4.8 and previous came with a hidden process that couldn't be removed

And what kind of mysterious "hidden process" is this supposed to be?
>implying Daz can pull off shit like this
>>
>>512409

You forgot the "unless you know what you are doing" part.

I forget what it was called just now, you had to uninstall DAZ Studio, reboot your pc, manually disable the process in task manager (which start up with the system, surprise surprise), and then manually delete the DAZ Studio registry keys. It was a complete pain in the dick. All of that just because I wanted to do a fresh install of DAZ Studio and my content.

I never reinstalled on my actual machine after that, because fuck that kind of horseshit. I also never tried to just remove the process from startup with msconfig, but that would likely work instead of rebooting then disabling it by hand.

I still use DAZ Studio from time to time, but I keep that shit quarantined on a virtual machine now.

>>512350

Is PostGres the new (4.7+) or old (4.6 and previous) database? I remember they switched database setups at one point, and fucked over smart content for months.
>>
>>512408
>probably the most unprofessional clusterfuck of a corporation ever
whoa whoa whoa

http://poser-world.pissedconsumer.com

This is a whole new level of FUCK YOU, BALTIMORE
>>
>>512419
>I remember they switched database setups at one point, and fucked over smart content for months.
That was when they switched to PG from an older, shittier db platform whose maintainers abandoned it.

PG is designed to be enterprise-level relational database management for server applications, and it buries itself balls-deep in your OS to remain robust. In fact, it creates a silent user named postgresql in Windows whose password doesn't expire which runs it in the background at startup.

If you're asking why they didn't just use MySQL instead, it's simple: MySQL requires commercial licensing for embedding in commercial, non-FOSS software, but PostGres' license is militantly free no matter what you do with it. There are shovelware poker games which use it as their db engine for this reason.

There's no crime in avoiding reinventing the wheel but PG is a more resource intensive piece of software than most of the desktop applications that choose to rely on it. I will say that if you had a runtime that was half a terabyte and you needed to quickly find all the sci-fi themed assets, a robust database engine is a smart idea.

But realistically if you're at that point, you might be better off having an indexing system not beholden to a specific posing/rendering application.
>>
>>512436

PostgreSQL doesn't work depending on what firewall or antivirus software you have. If you use ZoneAlarm you're screwed. DS 4.9 won't work unless you have of PostgreSQL connection so depending on your antivirus/firewall you can't run 4.9 at all because it won't work with the Valentina db.
>>
>>512456
That's because it wasn't meant to coexist with firewall/AV software you download from Cnet. It's intended to be installed on a hardened Windows/Linux server where the built in firewalls/AV are robust enough to do the job, or you're a sysadmin who knows what they're doing in configuring the platform.

MySQL/MariaDB are better choices for a desktop footprint.
>>
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FUCKING HELL.

It is NOT possible to import a model that was rigged in some other software into DAZ?

What kind of laughable shit software is this?

They really try to force people to use THEIR shitty rigging mechanics if they want to create daz/poser content?

lol, fuck you.
>>
>>512561

You should have finished watching the tutorial. You would have found out that 99% of the work of rigging is done by the DAZ Studio transfer tool, which copies all relevant bone and morph data.

The software is still trash though.
>>
>>512562
>implying I want Genesis human rigging in a car or a floating dick
>>
Rigging stuff in Daz is pretty freaking easy.
>>
>>511998
> this time there really ARE no new freebies

IT'S FUCK-YOU FRIDAY
>>
>>512787
No, anon, today's freebie is a DRM-only canoe that doesn't appear on the freebies page.

FUCK-YOU FRIDAY at DAZ in full effect
>>
Is there any sort of transfer utility I can use to move morphs or at least skins to Gen3 from Gen2?
>>
>>513017

The same exact procedure that moved V4 --> Genesis and Genesis --> G2 moves G2 --> G3

read the manual and look for clone
>>
>>512810

So now that Daz has released a DRM-only problem how long will it take before it's been cracked by the pirates (which Daz maintains is impossible to crack).

The previous DRM products were available as non-DRM versions too and those are the ones Daz says were pirated.
>>
>>513081
>The previous DRM products were available as non-DRM versions too and those are the ones Daz says were pirated.

They lied. The encryption was cracked within an hour.
>>
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It seems documentation is really all over the place and Daz Studio forums are a clusterfuck of broken links.

Can you suggest any video tutorials or any sort of series for clothing and content creation?
>>
>>512718

>Rigging stuff in Daz is pretty freaking easy.
>hurr, just use the rig transfer tool

You can't do that if you want to give the resulting rigged figurest away for free or money since they'll include copyrighted Genesis rigs.

Also, compared to rigging in Blender (or other software, I'm sure) the rigging process is fucking horrible inside DAZ Studio.
>>
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>>513112
This lead me to https://www.youtube.com/watch?v=MXs8VNUcOk8 which lead me to a plugin from the comments, which allowed me to setup a fairly dirty rig.
>>
>>513083
>The encryption was cracked within an hour.
Then where's the canoe?
>>
>>513147
free apparently http://www.daz3d.com/canoes
>>
>>513190
I meant, why hadn't it been cracked yet –– which by now it has, and is available with a Poser companion file that wasn't in the original freebie.

MMMMmmmmm, can't wait for another freebie on Friday that's DRMed, Daz Connect only, and cracked within the week with a Poser CF.
>>
>>513275

It hasn't been cracked yet. Daz's DRM is uncrackable. They said so themselves.
>>
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Is there a quick way to make walls and other props invisible, for easier navigation? Or do I really need to go through the prop's tree and hide by part?
Basically I'd like to hide only some walls and roof temporarily to setup my figures and other props.
>>
>>513276
>They
they being whom
>>
>tfw superfly breaks firefly nodes
>tfw firefly nodes rendered in superfly leave renders black
>tfw fixing firefly nodes to work with superfly leaves preview black
>tfw no included superfly materials
>tfw need Pro to use queue manager
>tf
>>
>>513306
> tfw you didn't read the documentation and haven't set up Superfly root nodes so you don't have to fuck around like you just did

There are legacy shaders which require a separate SF root node and no you do not have to make duplicates of all the other nodes. I'm in the middle of something ATM so I can't show you, but it's doable.
>>
>>513297

Daz
>>
>>513360
Well it must be true then
>>
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Who's ready for Genesis 4 this summer??
>>
>>513504

ARE YOU FUCKING KIDDING ME????
WHY THE FUCK ARE THEY SHITTING OUT THOSE MODELS?

Fuck man.
At this point it doesn't make sense anymore to create shit for them.
>>
>>508535
Amazingly, this week there are new freebies both on the actual freebies page, and in the shop when you sort by lowest to highest price.

http://www.daz3d.com/shop/#order=price^-1&filtered=1

Day at the Beach Bundle, Inside the Asylum Bundle, and Sci-Fi Warrior Bundle are decent and each contain Poser compatible content. EmotiGuy for making irritating 'can't find a heck to give' memeshit, and Dystopia Blocks scenery.

not too shitty
>>
>>513506
I kid, wouldn't be surprised though.
>>
>>513504
Gen4, after only one year since Gen3? You've got to be kidding. They'll release another six Gen3 character sets before that happens.

And if Gen4 is again incompatible with Poser, vendors will remain shortchanged unable to profit from both to get ahead.
>>
>>513537
>vendors will remain shortchanged unable to profit from both to get ahead
Literally all they have to do is sculpt on V4 and then migrate using DS V4-->Genesis-->Genesis2-->Genesis3

I've done it and the base mesh for G3 is in no way necessary to sculpt heads or bodies
>>
>>513540
I was surprised with how well it worked for all my lewd V4 stuff.

That said, can anyone suggest a guide to importing "weapons"
>>
>>513540
>Using DS V4 rigging, and body parts.
No thank you.
>>
>>513544
the rigging doesn't come along for the ride, just the morphs, dumbass
>>
>>513546
You have missed the point. Having V4 morphs on V7 is useless to Poser users.
Having V4, or V6 with morphs from V7, still missing the point.
Having a V7 in Poser that works just as V7 should work in DAZ, that is the missing link for Poser vendor sell.
>>
Question for the thread:

I want to use Genesis 2 male and female in Poser. I have Poser Pro 2014 (not game dev, because fuck that deactivation shit). How much worse are Genesis 2 characters if brought into poser through DAZ Studio's CR2 export than through DSON? What are the exact drawback of using the CR2 exporter instead of DSON?

before anyone asks, yes, I have reasons for wanting to use the CR2 exporter.
>>
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So boys, I just added up my transactions with Daz. I've spent about $500 USD since getting into it last year.

There's no turning back is there?
>>
>>513568

$500 is nothing. I personally know a lady that has spent over $20k. Of course, she's been into it since Mike2/Vicky 2.

You still have an exit ramp.
>>
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>>513568
Guys like you still give me hope that making assets for Daz/Poser could make me at least some pocket money here and there.

Anyone in here doing this?

Is Renderosity the best place to become a vendor there?
>>
>>513590
Most of the purchases have been base figures and their converting tools. Planning on releasing everything I make for free. We'll see about the quality though..
>>
>>513568
If your total investment's still under 4 digits you are a punk ass scrub, you've only been doing this for a couple of years, or both.

You aren't a real man until you've had to explain to your significant other why your credit card has no available balance and hidden all the shitty, shitty porn you made.
>>
>>513595
Tis just the start. No SO to explain things to. Just digital waifu.
>>
>>513568
What the fuck do you buy this rubbish for? It boggles my mind that anybody uses DAZ for anything.
>>
>>513607
You're right, Poser's better.

>>513590
Lyrra just released this:
http://www.amazon.com/How-Make-Clothing-Poser-Guide-ebook/dp/B014VOE2CM

>>513597
>No SO to explain things to
Try to remember that Renderosity, RuntimeDNA and other places less well known sell quality content as well, and have great sales too.
>>
>>513553

Someone answer this question please. It' a pretty good and highly topical one.
>>
>can't drag some of the UI panels
>bone selection bugs out, I googled all the solutions nothing works
>documentation outdated
>slow as fuck
>worst fucking UI ever
>dragging a material on top of the hair, applies to the head
fuck Daz3d never again ever
>>
>>513630
It's shit on 4k displays too.
>>
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Any idea what shirt the the girl on the right is wearing? In white.
>>
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>>513644
A Daz product called Cool Fever for AIko 3
>>
>>513653
Thanks!
>>
I honestly wish I could get a copy of all the generation 3 base figures, and any stuff released for them by DAZ. I wold just fucking drop out of the content treadmill, weight paint those figures, and be happy with my collection.
>>
>>513653
>anons in here instantly recognize some years old clothing item

It's awesome AND kind of scary at the same time.
>>
>>513553
If you have multiple figures brought in through DSON expect Poser to slow to a crawl. If they've been converted to native CR2 figures, this isn't the case.
>>
>>513658
why not 4, if you don't mind me asking?
>>
>>513796

Generation 4 is nice and all, but I prefer working with 3 because when you convert their rigging to weights, they move and deform just as well as 4 does with weights, and they're much less resource intensive. I like having bigger scenes.
>>
>>513658
yeah, I've been having a hell of a time finding any of those figures on torrent sites.
I'm quite amazed at just how much content there is out there for them.
>>
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4k support when?
>>
>>513771
I need a life.
>>
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>>513848
>much less resource intensive
Your memory isn't measured in gigabytes, is it. It's not the poly count that makes V4/M4 more resource intensive, it's the sheer amount of JCMs embedded in it because Poser didn't have weight mapping when V4 released.

>>513859
>I'm quite amazed at just how much content there is out there for them.

No one's heartless enough to delete ancient websites.

Generation 3 was out for something like 3-4 years. Generation 4's about to turn 10 at the end of 2016 and people are STILL making content for it.

> I've been having a hell of a time finding any of those figures on torrent sites.
Pic related; welcome to newfag nation where few people care about anything more than one generation behind current.

M3, V3, SP, David, MilKids, SheFreakV3, etc. are all still Platinum Club items, and the basic figures are only $9.95 each before PC discounts apply. Waste less time and buy them.
>>
>>513882
>Your memory isn't measured in gigabytes, is it. It's not the poly count that makes V4/M4 more resource intensive, it's the sheer amount of JCMs embedded in it because Poser didn't have weight mapping when V4 released.

I knew everything you just said. The issue is that Generation 4 has more maps per figure. When you need a different set of maps per character, the additional maps start both eating up ram. That's not an issue if you only have a dozen or so figures in your scene, but when you start to do crowd scenes, like a couple of superheroes battling it out with people around, like they are in the middle of a mall, shit can get dicey.

Remember, not everyone doe still images with Poser. For those of us that do animations too, the lighter the figures are, the better the entire experience is.
>>
>>513885
>The issue is that Generation 4 has more maps per figure
3: Face, head/body and limbs. Background characters don't need bump/specular/displacement maps and you can reuse one set with tints added in the shader nodes of whatever rendering system you're using. Shrek reused the same basic male and female for most of the human characters for this reason, only morphing them to look different.

Besides, most of your BG characters can be these guys:
http://www.daz3d.com/lorenzo-and-loretta-bundle
>>
>>513894
>3: Face, head/body and limbs.
And I forgot the mouth/teeth and eyes, derrrrp. Sorry.
>>
Did they even try with Guy7? What a mess.
>>
>>513922
girl7 just came out dude
>>
>>513927
yeah but guy is awful. Looks like a retexture of the base g3m rather than stylized sculpt like Girl7
>>
>>513928

Girl 7 also looks like shit.
>>
>>513929
indeed
>>
>>513928
Before DAZ acquired Girl from Kim Goossens, Neftis modeled her own character NeftOoN Gal, and the male version was Neftoon Pal (don't ask about the capitalization). Pal was what Guy7 should have been: a deliberate proportional caricature instead of an uncanny smoothing of some wop.

I would've hired either Goossens or Neftis to model Guy7.

>>513929
>Girl 7 also looks like shit.
The marching orders at Daz are "fuck stylized characters" and just like how Aiko stopped being anime, Girl went from being a toon to being a pseudo-Bratz morph. Putting realistic hair on her and making her proportions human was the nail in the coffin.
>>
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>>513859
>I've been having a hell of a time finding any of those figures on torrent sites.

Don't bother looking, you can buy these for $32 because of the merger sale right now:
IM00001558-01_Michael30Base
IM00001560-01_Michael30HeadMorphPack
IM00001561-01_Michael30BodyMorphPack
IM00001562-01_Michael30UniversalTextureMapsHighRes
IM00001098-01_Victoria30Base
IM00001100-01_Victoria30HeadMorphPack
IM00001106-01_Victoria30BodyMorphPack
IM00001102-01_Victoria30UniversalTextureMapsHighRes

The RR versions for both will set you back another $8.

Freak M3 is $7.18 and She-Freak 2 V3 is $11.98; If you need David and Stephanie, they're similarly reduced as are their clothes.

in b4 >buying
>>
>>514076
Thanks guy!
>>
>>514077
No problem. If you have trouble finding those items in the catalog, use this URL:

http://www.daz3d.com/catalog/product/view/id/1098

where 1098 = the last 4 digits of IM00001098 in the product ID
>>
Did runtime merge because it wasnt doing well or are they trying to get a piece of the DRM pie?
>>
>>514165

What are you even talking about?
>>
>>514169
http://www.daz3d.com/http://www.daz3d.com/forums/discussion/72307/runtime-dna-merges-with-daz-3d#latest
>>
>>514172

And the DAZ stranglehold on hobbyist posing content increases.
>>
>>514193
There's always XNALara HUE HUE
>>
>>513590

There are people on the Daz forums who have spent over $10000 on their hobby buying content.

If you're genuinely good at creating content and hit the forums to listen to what it is the people want then you can make a good living doing noting but making Daz content. But you have to be constantly making more and more stuff. There's a tonne of people who will keep you in cash but only if you're regularly producing content because there are a lot of users who want the latest content whether or not they're ever going to use it.

Some of them are just collectors. It's like digital action figures for them.
>>
There's a boat load of gen4 stuff on sale for 80 cents each right now.
She freak, props and others.
>>
>>514197
>because there are a lot of users who want the latest content whether or not they're ever going to use it
I don't want to buy my assets on Steam
>>
>>514389

What?
>>
>>514396
like people who buy endless content on sale from Steam but rarely play it
>>
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>>514398
Damnit you're right. That used to be me with steam sales. Now it's Daz sales.

>tfw no escape
>>
>>514399
this is my fetish :3
>>
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How would I go about making the straps over the breasts thinner horizontally? They cover too much of the breast when using larger breasted figures.
>>
>>514431

Make a morph to thin the straps then apply it. You can even make a controller to apply it automatically as the female body morph is applied.
>>
>>514460
Create a morph for the clothing item, on the base model or on the large titty model?
>>
>>514464
Looks like I should probably start here i guess: http://docs.daz3d.com/doku.php/artzone/pub/software/dform/start

any video tutorial suggestions?
>>
Base Victoria 7 for G3F is free with march madness purchase today.
>>
>>515133
Anyone who plans on buying anything already has V7. Therefore doesn't need V7. Why don't they offer V7 free first, THEN welcome new shoppers to buying stuff for their new free V7 base?

Must anon do all of the common sense thinking for them?
>>
>>515135
I actually bought Arabella first :D
>>
>>514464

On the base model or if you've got the patience on the titty model and reverse it out from the base model.
>>
What are some decent communities for daz/poser?
I'd like to see people's creations with credit and references to items used.
Daz forums are a bloody mess.
>>
>>515435
Renderosity is probably your best bet. They are pretty anal about crediting in their gallery posts.
>>
>that one vendor that make some decent items but forces their hideous waifu into every promo shot.
>>
>>515626
It’s like he is attracted to women with FAS but likes big lips as well.
>>
[spoiler] spoopy [/spoiler]
>>
>>515626
I hate that dude's stuff. Real life ugly doll faces that belong in a horror.
>>
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>>515626
>>
>>515694
Based Heavy Metal I assume?
>>
>>515696
yeah, a moebius story called "the long tomorrow"
>>
>>515626
> one
>>
>>515713
There are lots but I've seen none as force-tab-closing aeonsoul's. Hurts to look at.
>>
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>>515716
Have some Mairy.
>>
https://www.renderosity.com/mod/bcs/?uid=558334&username=Tempesta3d&sub_category=3D+Figure+Essentials%3BCharacters

I literally can't pick just one.
>>
>>515626
>>515713
>>515717
>>515718
These are the faces you see on people's home made love dolls.
>>
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>>515719
> doing it right
I love Fratast's snarky girls, especially the idiot who spends too much time under the tanning lamp. Most of his textures are better than the original products'.
>>
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>>515720
I think this is the only known pic of the one on the left not making that smirk.

https://www.renderosity.com/mod/bcs/vendor/fratast
>>
>>515721
*right
>>
Going through all these templates and reviewing other people's items. Why is every fucking thing saved as jpg?
>>
>>515762
Because virtually no vendor has heard of pngcrush and as soon as they saw the filesize of whatever UV export they created they decided JPEG was better.

https://en.wikipedia.org/wiki/Pngcrush
>>
>>515721
Why do people make this trash? They are fucking hideous and about a decade out of date.
>>
>>515772
People invested a lot in that series and seem to have stubbornly stuck ti it. My guess at least.
>>
>DAZ 3D WELCOMES
>STAR!
>GET HER WITH MARCH MADNESS FOR STELLAR SAVINGS!

SO, this is the power of the runtimedna merge?
>>
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>>515802
Most likely. Makes for great art for old ladies to decorate their FB pages with hearts, flowers, and kittens.
>>
>>515808
and sparkling winged fairies
>>
>>515802
I like her face, but can we make her body less..long..??
>>
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>>515802
reminds me of Brianna Wu's characters.
>>
>>515826

Before Tumblr turned on her and labelled her a traitor and she redesigned them.
>>
>>515826
Ugh, that paunchy fat brian wu is fucking gross...
>>
>>515802
Amazingly Tempesta3D hasn't made a monstrosity out of Star yet, and the figure's been out for a year now. It might be because it's not possible to make her pig-eyed and stretch her nose down into the mouth then add giant fucking cheekbones.

Well, it's possible, but it's also work.
>>
>>515826
Holy fuck is this the almighty brianna wu? she is a fucking gremlin. Those characters are autistic as fuck. Why didn't she hire some real artists with all that kickstarter cash?
>>
>>515816
>but can we make her body less..long..??
http://www.sharecg.com/pf/full_uploads.php?pf_user_name=aeridis

>>515878
>Why didn't she hire some real artists with all that kickstarter cash
You're asking a question with a long, drawn-out answer but in short, Brian is fond of soaking people for money in return for next to nothing creatively instead of farming it out.
>>
Here's some more free content for Star, mostly poses but also a toon shader
http://www.sharecg.com/pf/full_uploads.php?pf_user_name=fyreflyght
>>
They're really pushing STAR in their sale today.

Not sure what I would prefer instead though I guess.
>>
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>iray takes eons to render movies
>FBX export fucks up clothing and animations
>free RT renderers don't do movies anyway

SEND HELP
>>
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>>516219
get ALL THE CUDA CORES
ALL OF THEM
>>
>>516219
You fell for the genesis 3 meme
>>
>>516219
>rendering as a movie format

anon pls
>>
IRay is fucking champ.
What other rendering options are there?
I've used 3Delight but its pretty featureless and takes forever.
>>
I have a question:
Why don't you guys use a proper modelling suite like Maya or [spoiler]Blender[/spoiler]?

Daz and Poser looks and seems like garbage, couldn't you use the content made for the two on other software?
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>>516637
Yeah, just exporting the rig/morphs isn't very easy. There's some plugins around but nothing 100%.
And yes, the software is HOT garbage.
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>>516637
Because we're not interested in building a model from the ground up.
Usually there are other projects we're interested in, but if your talents can create a better model from which you'd be willing to sell that works with Poser, and DAZ we'd buy it in masses if it was worthy. But since you haven't shown, I suppose your ability remains a mystery.

We do not want to spend weeks tinkering with content just to get to a point of using it so since Poser, and DAZ offer pre-made models, and content which just so happens to suit our needs.

I wish you people of whom seem so busy insulting, and complaining could understand that, and actually show us your expert talent instead of showing nothing, and still not grasping why we use Poser, and DAZ.
It would save time for both you, and us.

Might as well ask people why they bother buying cars, instead of building their own.
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>>516648
>Might as well ask people why they bother buying cars, instead of building their own.
This is terrible analogy and you should feel bad.
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>get daz long time ago
>dick around
>figure out assets are on public trackers
>no good female armors (for G3)
i just need to make references for sprites/2D art and having a decent armor with it would be nice
glad i found this thread tho, might be coming more often now.
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>>516649
No it is accurate, and intentionally made as simple as possible for easy comprehension.

Instead of acknowledging the validity of the point you've resorted to deflection by criticizing the analogy. You should feel bad for being openly dismissive, and ignorant.
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>>516682
rekt like a sir
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Where do I find these beautiful 3d bitchez ?
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>>516696
I've come to dislike these types of models. They all have the same appearance of tiny noses and huge lips. I see these types for sale on the daz website all the time. There seems to be very few modelers that can actually make decent faces.
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>>516705
I think she looks very pretty and cute. The sameface barbiedoll issue is going on alot but I don't mind it because I rarely see actually pretty 3d models.
Do you know if this specific model has a name ?
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>>516707
It looks like the base of 75% of the content out there. Victoria 4
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>>516696
>beautiful

You must be legitimately autistic to find this beautiful/attractive/hot and be willing to spend money on such absolute trash.
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>>516710
> if someone likes something I don't like, they are legitimately autistic
I'd ask what you find pretty but I'm afraid to find out.

>>516709
> Victoria 4
Thanks
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But why is this guy's shit so hideously unnerving?
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>>516711
You will still need to find some decent skins/morphs as default v4 is hideous.

V4 on left, Heartbreaker skin/headshape on right
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>>516712
Black person features with white skin and red hair. Also the eyes are too small and far apart, and have a unnatural angle.
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>>516715
There was a 8GB pack of celebrity skins compilations for DAZ including the basic stuff like Victoria and some other male/female models. There will probably be something useful in there.
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>>516718
Yeah, quite good. Kristen Stewart, Emma Watson and several others.
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>>516705
I've been working on this Vampirella model for a week or so. I wanted her to be a bit more vampiric than she's typically portrayed. I found whatever clothes/hair would work and threw this together in about 20 mins just for a concept/cheesecake pic.
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>>516720
Did you try celebrities ?
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>>516718
any idea where that is? kat just has a 2.49 GB
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Her face is too broad for Vampirella. She would make a good Wonder Woman if you narrowed the jawline a bit. Would also be good for sexy barbarian type model.
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>>516723
I got this one....but i would suggest going through and choosing what you want. There's alot of old shit in it. I got all the animals and dinosaurs.

https://monova.org/torrent/4216659/daz3d-mega-pack.html
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>>516725
You weren't kidding, most that stuff is ancient.
To anyone trying it, I suggest prioritizing the preview zip and looking through it first.
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Any guesses as to which actor and hair is being used in pic related?
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>>516731
Holly Valance ?
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>>516731
Might be from another base. Didnt notice anything too similar under http://www.daz3d.com/hair-genesis-3
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I don't have much in-depth knowledge about DAZ so maybe someone can answer me this:
Why do some (or most) Figures I load in look like they have grey skin?
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>>516777
at render or in viewport? are you using Iray or 3delight? give us some example model/skin combos.
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>>516779
in the render
and its iray
I'll throw up a render rq
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>>516779
>>516781
the dude is much greyer than the girl here for example.
Some figures suffer worse from this than others. Maybe the figure creator set them up like this but so many figures look colorless, i started to think it might be a problem with me. Tried playing around with the texture editor to make them redder/brighter.
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>>516782
Are these genesis 3 figures?
I think it's the basic lights washing them out.
Rendering from viewports adds a huge perspective light on top of the global one.
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>>516783
yes its genesis 3 figures
what are these viewports?
I know there is an option in the render menu for "active viewport" but that will only render what i can see obviously and sometimes i need to setup a specific shot for which i use cameras
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>>516784
https://www.youtube.com/watch?v=L5FZ5gS9v50
This is pretty out of date but not as bad as 99% of the tutorials out there.
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>>516782
These are the only decent models ive seen posted so far. Everything else looks like weeb barbie dolls / anime shit.
>>
The models skin tone is whatever the seller used to make it. You can actually open up the skin maps in a paint or image editor like Photoshop or SAI and play around with the hue/saturation if u want to change it around to suit your needs.

Be sure to save it as a new separate file and leave the original as is and then you can just load the model you want to use and swap the old Diffuse Channel map for the one you edited in the surfaces tab under "skin".
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>>516678
Might wanna try porting stuff from Skyrim or something. Im interesting in doing that myself, but right now I dont have the knowhow for it.
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>>516637
Too much work.
I just want a DIY-waifu with the minimum possible amount of actual DIY involved.
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Help!!! What am I doing wrong????
I just used the rotation tool on the arms
Just got star, don't know if this is the reason but I added aeridis3d morphs oh the morphs folder.
This happened.
I deleted the morphs but it's still happening....
What to do?
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>>517293
update-
deleted morphs, updated DAZ, now star works again...
But I tried to reinstall aeridis3d mophs, they don't show up anymore... help again?
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I want to pose/arrange my scene while away from home on my laptop but render using my home PC.

Are there any options to render iray remotely? Other than using VNC/Teamviewer and just loading a scene.
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>>517964
>stars in front of planets/moons and inside the terrain
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>>517964
Soon™
Iray server was still in closed beta last time I checked.
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>>517964
Or you could use Luxrender which is already capable of farming renders and costs nothing.

If you used Reality you'd know this.
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>>518013
your choice
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>>518018
Thanks, looking into it now.
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>>518020
Reality is like thirty bucks, double if you want it for both Poser and DS. They've integrated Luxrender into it in the current version but I believe it can still talk to renderfarms you set up.

About the only downside to it is that Reality in GPU mode does not work on Macs due to an undocumented problem with the firmware in the NVIDIA cards that ship with Macs (someone was able to get around this on a Mac Pro by using a PC NVIDIA card instead). It'll let you run it in GPU mode but it's not supported.

That being said CPU renders are not any worse and for medium size projects you might not even notice the difference. I've run Luxrender against virtual machines with virtualized GPU hardware and it's still possible.

Reality is neat because one thing it features is replacement settings for skin, cloth, metal, etc. It's not as cool as Octane where you could use alternate Poser mats directly made for Octane but still.
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>>518024
I'll still need to change materials/lights in my current scenes (iray)? In order for it to render properly I mean.
I tried luxus just now and it didnt seem to render any of the normal/bump info.
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What the fuck, kill it with fire.
More stuff from the runtimedna acquisition?
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>>518026
>I tried luxus just now and it didnt seem to render any of the normal/bump info.

I have yet to see Reality do that.
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>>518101
Reality worked out of the box though. Just had to start a new scene.
Not much of a speed difference over iray on this laptop but I'm eager to see when I get home.
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>>518104
The one thing I saw (an older version of) Reality do was show black splits between sections of a character who had unusual morphs (as in, bodybuilder forearms without the FBM activated) *and* Pixar subdivision turned on. I haven't tried it again since then because I realized conforming clothing with the same morphs assume it's either FBM on or FBM off.

Beyond that I really like Reality and the developer is dedicated to the product. He's also the dev who patched Blender to retain vertex order in .OBJ export, so he's got angel wings in my book already.
>>
Anyone know some good wet hair for Genesis/victoria 6/7?
>>
Besides the official suggestions for use like concept art/etc.
Is Daz/Poser really just a platform for making lewd comics and futa animations?

Why else does this exist?
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>>518541

> porn, porn, porn
For most porn paysites, time is money, and building/texturing/rigging original figures/clothing/props/environments has zero return on investment. Don't ask why 3D fetish porn uses consumer models, ask why 3D porn in general doesn't use anything else.

>Why else [do prosumer character render/animation packages] exist?

Poser's been used to storyboard movies, provide crime scene reconstructions, give comic book artists pose references, make the animations you see in self-checkout POS systems at department/grocery stores, produce stills for PSP tubes, and any number of artistic renders unrelated to porn. DS has been used for production concept art for Marvel's superhero movies.

The most visible large scale, non porn application of Poser right now is RWBY, which is entirely animated and cel-rendered using it. After its creator's death the development team didn't ditch it for another platform (even DS).

Also, don't write off concept art as a secondary medium just because you never see it. Bill Sienkiewicz earns more in 2 months storyboarding "Guy-In-Tights-Man: The Motion Picture" than he'd make drawing a year's worth (264 pages) of Ultimate Guy-In-Tights-Man. But in an age of endless focus groups, reshoots and rewrites, the necessity to quickly modify or replace an entire scene's storyboards digitally is going to change the tools storyboarders use (for feature-length live action, that is).
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>>518541

I use Daz mostly just for creating references for digital and traditional illustrations. I don't really care much for rendering itself as an art form and while I love 3D modelling I'm too fucking lazy to texture anything properly (although I'm starting to like texturing more now that I've got 3DCoat). For references I don't need to use textures at all (and actually find it much more useful to remove them so I can better see how the light plays on a scene).

The whole reason I got into 3D in the first place was because I was pissed off that my wooden reference doll wouldn't pose like an actual human being would.

There's a tonne of artists who use Daz/Poser for that reason only.
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>>518571
>my wooden reference doll wouldn't pose like an actual human being would

They're excellent at holding poses no one would ever need to draw. Get any more complex and you're going to need rubber bands and tape.
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Anyone know any decent tutorials for setting up good lighting for Iray?
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>>519167
Figure/Renderer/Settings?
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Cailin (G3f), Iray and don't remember the setting. most likely a mid level setting thou.
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>>518753
>Anyone know any decent tutorials for setting up good lighting for Iray?

I think the best tutorial is getting a 980 Ti.

Dumb tutorials are purely theoretical. Just get a card that allows you to rotate the dome and try every angle in 2 minutes.
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I wish /3/ was more popular.

Poser is an amateur program so it would normally gets of posts from 4chan if this forum didn't suck so bad.
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>>519327

Not bad
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Any cool kids from http://3dcg.org/ that can send an invite?

The registration shit is always closed and they have stuff that kickass torrent doesn't.
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I like Genesis 2 Female a lot. The morph dials are so comfy.

So far, I don't see the advantage in G3F, unless someone knows?
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>>516712
I've liked Aeon's poses since Poser 6.

But yea, never quite understood his taste in women. At least he widened their thighs in Daz Studio. His shit used to be anorexic.
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>>518573

The art store in my town had a life sized wooden artist's model with full articulated hands and locking joints. It would have been cheaper to buy a Real Doll though.
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>>519330
Thanks man. It was one of the first i did
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>>519322
Poser had its time, but is already the past. Even their latest release (in 2014!) was well beyound their time (muh face editor works only with 3 inbuilt model).
To be fair, as the name suggests, it was originally just a posing/animating program, and not a fucking simcreator for amateur porn artists.
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>>510777
>muh rights of non-existing cg characters
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>>519403
>muh face editor
Face Room is a terrible concept for this program and it requires paying a third party company to map heads to work with it. Face Room is to Poser what OptiTex dynamic clothing is to DS.

Guess which of the two is more useful.
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>>519413
>give a tab for an editor which won't even work except you install bonus supplies
Sometimes I wonder how smithmicro hadn't gone bankrupt yet
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>>510765
>literally the first result on kat
Are you even trying?
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>>519403
>Poser had its time, but is already the past

But Daz Studio is booming. Or are Poser and Daz made by different companies?
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>>519420
Not him but it's almost like you're wrong or something

Seriously think this over for a moment

An application which costs money is still competing with an application that doesn't and yet you can't bring yourself to accept the logical conclusion here

>>519425
>Or are Poser and Daz made by different companies

Go back to a thread where you can pretend to know what you're talking about
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Is there no super sekrit resource site for Daz where people offer videogame characters (preferably free).
I haven't come across one.
Or is there any (easy) way to port all those SFM models?
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>>520627
> hay guise where can I get ripped vidyashit for SFM porns

This is a Poser/DS thread you faggot



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