Could anyone tell me how the flowy effect of the wolf is done?
Is it particles or textured mesh?
I'm sorry if its a dumb question to you guys but I'm in need of understanding how its done
Trails. Most game engines have an inbuilt system to create those effects.
Thanks a lot.
This was very educational. :D
>Could anyone tell me how the flowy effect of the wolf is done?
Yeah, the guy who made it can: