Can any of you actually explain why Cycles is bad?
Can you explain why it's good ?
the images it produces don't look good.
Not many people use Blender or Cycles professionally so you're mostly stuck with shit looking renders. But it can produce very nice results
>Fireflies and noise all over the image, even despite being scaled down to below 720p
No anon, Cycles does not produce nice results. Use LuxRender instead.
All of those renders look pretty good, what are you talking about?
Remake this image in LuxRender then you're allowed to give your opinion
>Doesn't understand the artist spent A LOT of time in an image editor touching this image up.
>Gaussian blurred to shit to reduce visibility of fireflies.
>Literally the only somewhat decent example that every Blender user posts
Great, your renderer has produced one ok render in its life time that still had to be fixed up in post. *clap clap*
Who doesn't fix renders in post?
people who use good render engines.
Lad, you can download that scene from the author's website. There's no photoretouching involved.
Ie not lux
You mean people who use biased renderers?
Unless you have your own slave computers and are planning on using unbiased rendering then you will almost always have to fix your renders in post unless you are willing to wait the long render times.
>But Muh Octane with 4 titans
And how many people have those?
When i take single frame beauty shots (i.e that stupid fucking chunk of ice), i do just wait the long render time. It's worth it in the end.
If you're manually cleaning up noise and render errors in post, you're doing something wrong.