Anyone familiar with Unity or game development here ? I need a decent template for a 2.5-D shooter game that is not shit, assetstore has failed me.
>programming a Shrek shooter
wut? I'm familiar with unity but im not going to like build a game for you. wtf?
That looks okay for a template
Which is the unquestionable truth. Unquestionable because theomen you start to question it c#fags flip out into incoherent babble until you give in to them.
And by flip out you mean "provide actual technical reasons why it's better".
I'm looking to make something like this so it's gonna need a not-so-dumb AI as well.
Good luck with that.
> I need a decent template for a 2.5-D shooter game that is not shit, assetstore has failed me.
you are a scrub
WTF!?!!! YOU NO LIKE C#???? FUCKING FAGITmuthafuxinsunuhbahbichmuzzafuzza
doesn't look that hard to make ;_;
Java and C# are basically the same language syntax and managed code-wise. C# is faster, whereas java is way more portable. In the end, for the applications they are usually used - hardware non-intensive applications they are both the same thing, so java wins, because it's more portable.
When I started out a few years ago I start out in JS too, but soon switched over to C#. Much prefer it, seems more logical and more logical code.
nobody ? :c
I don't mess with Unity. I hear it is pretty good for making games.
But, you're saying you want someone to make the 2d city building texture mats? 3D islands, bulding, road textures?
That's called - making the game. You make the game, create everything.
Fucking google image search, and make it yourself for whatever you need.
Google search concrete, pavement, buildings.