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File: fustercluck.jpg (324.39 KB, 1909x1037)
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Why does importing a .3ds file into Blender always end up looking like this?

Part of the model is the correct size while the other is tiny as fuck and splattered all over the screen and there are those DUMMY files and everything is a giant fucking clusterfuck

Should I just give up trying to import .3ds into Blender?
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>>505186
You should import it with xform reseted and as a single part probably
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>>505228
Theres no options for any of that in the import menu, its very bare, mainly just size constraint.



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