I use 3dsmax 2015 and when I try to skin I can't select the bones in viewport, only from the added list. Anyone knows if this is a bug or am I doing something wrong?
Not sure if it's the only way but use the list, it's very fast if you are in the proper habit of naming your bones by some naming convention.
If not you wanna get in that habit as it'll save you tons of time in the future when your projects start to expand in scope.
that's what Im doing now cause there isn't any other solution
Good for you, as a freebie I tell you how to name them finger joints without getting a mile long label.
>charSkeletonRightIndexPP (proximal phalange)
>charSkeletonRightIndexIP (intermediate phalange)
>charSkeletonRightIndexDP (distal phalange)