ITT we talk about baking.
> Currently working on a mod for a game with shit engine (lighting sucks - shading sucks)
> Only Diffuse
> No lighting - unshaded
Pic is inside Blender Viewport without light
You have any trips/tricks on baking?
Think it's a valid workflow for games?
Consider rephrasing your post in a way that makes sense
>set up scene
>export baked textures