which software is better for PBR texturing?
I want a program that is really easy to use and you don't need any artistic skills. My friend recommended me to use quixel suite, he described it as cheating.
Another friend said use 3dcoat. Another friend said use substance painter and learn substance designer.
I can only learn one, so which friend is correct?
>dont need any artistic skill
please stop if thats your mind set going in
3DCoat will require a lot more artistic skill, it is no a simple to use program and doesn't have anywhere near the amount of procedural texturing capabilities as the others.
Substance is the easiest "no skill" package to get something decent looking. Quixel is decent but a little more technical and hand's on.
But this idea that you're going to produce good work without artistic skills is fucking laughable and offensive to all the artists out there. Good luck lol.
>I want a program that is really easy to use and you don't need any artistic skills
>I want you plebs to find me a program that does all kinds of stuff for me... brings me free popularity and makes free money while I don't have to put any effort into it since I'm a talent less faggot anyway
The self entitlement of this generation of 3D starters is fucking mind boggling