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File: commando1.jpg (368.89 KB, 1920x1080)
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Hey /3/.
I'm trying to add a CAT Rig to a character in 3ds Max 2016 using the Skin modifier but once I do, it shifts the character over slightly and some of my bones are unaligned, such as the fingers. Does anyone know what the problem is?

>Picture is before adding the Skin.
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File: commando2.jpg (445.39 KB, 1920x1080)
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>>503866
>Picture is after adding the CAT Rig on. Easier to see on the character's right hand.
It shifts over a bit.
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>>503866
I'm thinking I can just move the envelopes to fix it, but I'd rather have a real solution.
>>
>>503866
Try selecting your mesh, going to hierarchy and resetting the transform / scale. If that doesn't work, go to the tools button and reset the xform.



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