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So I've just recently been fiddling with SFM models into maya (2013 only) and I noticed that some of the textures don't.... work. When I look at the texture file it's a vtf. What can I do with those files to make them.... less like this?
Pic is of a fresh import.
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>>501956
That's visual bug that maya has had for the past few versions or so, just creating a new perspective camera, or top side bottom, usually fix it and you wont see anymore z-fighting unless you go back to the original canera, hope this helps
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tried making new camera's that didn't really seem to work.
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>>501956
download vtfedit, open the vtf files, and then export them as .png
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>>501956
what's your process for importing sfm models? is there a way to import the rigging, or do you have to re-rig in maya?



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