Anyone come across this issue before?
This mesh is super bright in the viewport, pic related is without a material applied to anything. Everything is grey except for this one mesh, which even when the material is applied, is way brighter than it should be.
Weird thing is it's only in the viewport, renders come out fine, and when I try to export/import it, it's comes back in A-ok. I've only got a skylight in my file, and there's no self-illumination material involved (Which wouldn't explain how it looks without a material either way)
This doesn't fix my problem however, cause I don't want to lose the skin data for this mesh, I've spent a fair bit of time getting it right.
stop being a noob
No spoonfeeding, huh?
ive encountered some weird unexplainable shit so i just usual use the group poly selection tool and then detach it from itself it usually fixes everything.