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What does /3/ think of Guilty Gear Xrd
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its bretty good actually. their shading technique is quite smart. i learned a thing or two from that.

http://www.4gamer.net/games/216/G021678/20140703095/
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it's amazing, but I can't see myself putting in the effort of replicating that anytime soon.
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love this game, not only for the solid gameplay but for the outstanding visuals as well.
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>>500794
I still prefer their 2D art. I wish I could have seen a 2D Guilty Gear, but it's some of the best fake 3D anime style work.
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>>500794
it looks cheap up close but in the announcement trailer I wasn't able to tell when it turned to 3D at first when it was in the gameplay size, and really thats what matters
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>>500800

That technique its been used since PS1 age in RTR
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>>502423
So has using polygons for 3d models. But its improved and evolved hasnt it
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>>502423
RTR?
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>>502424

I was talkig about using UVs to give the detail the texture resolution cant. It was very used when cell shading was popularized in PS2 games age.

>>502474
Real time rendering



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