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I need to create a landscape wireframe in a high JPG resolution (~3K), what's the easiest way to do it?

Something like pic. related.
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>>500671
You want it to be even topology like this? Or?
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>>500672

No, this was just an example, anything similar works.
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>>500671

Depends on what software you're using. You should use Blender/Maya/3DSMax or equivalent
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>>500674

Thanks. So what would be the lightest? Do these provide easy ways to generate landscapes or mountains and then have them wireframed? Or do I import a picture and have it wireframed?
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>>500675
A picture won't work, as there's no real information to generate a landscape from in it. You need a terrain generator. Maya has a nice system that and export Vector images of the render for you too..

Use a terrain generator to export a height-map to be used as a Displacement in Maya. Or if the software can, to simply export a mesh,
http://vterrain.org/Packages/Artificial/
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>>500676

Can't you just generate a random terrain with mountains in Blender or Maya?
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>>500677
You could, but it wouldn't be as interesting looking as a proper dedicated terrain generating package. The quickest would to just take a height-field map, and plug it into the Displacement of your shader.
https://www.google.ca/search?q=height-field+map&tbm=isch

Then go Modify>Convert>Displacement to Polygons.
(You'll probably want a polygon Plane with about 100x100 subdivision and the shader applied for this).
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>>500671
>c4d
>landscape object
>adjust settings



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