[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Home]
Board
Settings Home
/3/


yo /3/. need quick help since im not well versed in animation and C4D.

i need to bring this animated butterfly into a C4D from 3ds max. i export it as .FBX but as it seems C4D doesn't have individual time lines for each object/animation. my first butterflies animation is only 6 frames long and it loops in 3ds max. but in c4d it just stop after 1 flap. my 2nd butterfly is 180 frames long and that animaion gets cut halfway. and when i move them everything goes shit. any tips on bringing this to c4d?
>>
I can help you a little.
Left click on your 1st Butterfly in object manager > show tracks.
In the Timeline select all your Rotation/position Tracks.
In Attribute Manager set After to Repeat and increase the number of Repetitions.

Go into Attribute manager >Mode>Project>Project Settings>Maximum Time and Preview Max Time: set it to 180 and check the animation of the 2nd Butterfly.

Select it in Object manager and press Alt + G.
You now have the Butterfly grouped under a empty object. You can now move the whole group with the animated butterfly inside.
>>
File: c4sdgfygd.jpg (86.93 KB, 1281x1149)
86.93 KB
86.93 KB JPG
now with picture
>>
>>499568
>>499567

for some reason there is nothing in the tracks



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.