how /3/ quick qustion.
I need to bring a whole scene that ive built in 3ds max to C4D and was wondering whats the best way to do that so i can keep all the materials and turbosmooths without fucking it up. i tried exporting as .3ds max but that just merged everything and fucked it in the ass. any ideas?
i brought it to c4d but the alphas are inverted for some reason and idk wtf and why...
the leaf is cropped out the the outside is viable
same with the grass and the flowers
you have to export the obj's then do all of the textures over.
you bought something off of turbo squid didnt you
- select materials with reversed alpha
- open material editor
- (un)check the 3rd option