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File: head.jpg (19 KB, 530x296)
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I've been trying to retopologize a model in maya for a long time, but it keeps crashing before I can get all the way thru. I save regularly, but when I open it back up, I can't figure out how to get back to resuming quad draw like I was before. The new quads don't snap to the verticies from last time. How do I fix this?
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>>498323
Maya is famously the biggest ram hog of all 3d apps.
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U holdin a head, u murderer.
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Select the hi rez mesh - modify - make live.
Select low rez mesh - go to the modelling toolkit - quad draw. You can now carry on from where you last saved before it crashed.



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