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File: Kopesh.png (183.88 KB, 1600x900)
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I am an extreme newb to making models in blender or in anything. I've only made the model and thats it, idk how to do anything else. I'm seeing if I can put this into a game like Mount & Blade just to dick around. Am I hopeless? And is my model aight or does it need major editing?
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>>497556
What do you want as the end result? Right now it looks like an untextured sword. To get it in a game you have to export to a 3d file format your game supports.
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>>497557
OP here, yeah I want a sword (kopesh), I made this a while back but want to finish it, it would be my first complete blender project. But I only got to finish modeling cause idk how to unwrap it, give it a hit box, anything. Sorry if I'm doing a terrible job at explaining this. I would appreciate any tips and how to's.
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>>497558
The model looks fine to me. I'm not familiar with blender and its unwrapping tools, but I can tell you a model like this is very easy to unwrap (usually just planar projections on similar angled faces.) As for the hit box, you could use a box that encapsulates the part of your blade you want to deal damage. Not sure how Mount and Blade handles hit boxes on imported meshes though.
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can't tell much about your model by just this screenshot but YT has pretty much EVERYTHING you have to know about blender.



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